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Featured — 03

PROJECT 03

2024Interaction DesignerInteraction · Prototyping
PROJECT 03

About

The brief

Placeholder case study. This is the one where the prototype does the arguing — drop a screen recording in place of the first image and let motion make the case.

The parts that resisted: technical limits, scope, or a pattern that looked right and tested wrong.

Process

How it was made

Sketches, prototypes and the decisions in between — show the middle, not just the polished end.

Type, motion curves, states — the small work that makes the whole read intentional.

Challenges

What fought back

The parts that resisted: technical limits, scope, or a pattern that looked right and tested wrong.

Outcome, adoption or the metric worth quoting. One number beats three paragraphs.

Craft

Details worth the time

Type, motion curves, states — the small work that makes the whole read intentional.

Replace with the real context: who it was for, what it had to do, and the constraint that shaped everything after.

Results

Where it landed

Keep the writing short here. The interaction is the artefact.

Sketches, prototypes and the decisions in between — show the middle, not just the polished end.

Next project

PROJECT 04